Potions & Elixirs
Brew me something…
On this page, you’ll find mighty potions and deadly poisons alike.
Apart from being made by oneself, potions can be traded for coin or other goods for sure, though they’re often quite expensive, as there is no guarantee for a positive result, and even talented alchemists have sometimes failed with their task of creating even the simplest solution for their clients.
Crafting Potions
An Apothecary who has perfected their craft becomes an Alchemist.
As an Alchemist, you can attempt to craft a potion twice every 20 hours. Each attempt at crafting will consume your resources. If you cook, your food will be used up whether you fail or succeed in making it, right? This also applies to trying to craft a potion.
Whether you have a failure with your two attempts, or you have a successful craft, your resources will be consumed.
-If you fail both attempts of the day, you will be put on a 20-hour cool down before you can craft again.
-If you succeed, you will be put on a 22-hour cool down before you can craft again.
Both success and failure attempts will consume the ingredients used in an item.
Trading Potions
Everyone who creates any of the potions below may trade them with others.
(Disclaimer: Potions are physical Conan items. If the item is lost or dropped, you will need to have a craftsman recreate the item. They will not be reimbursed.)
((Last updated: 8.5.2024))
Available Potions
Everything you need to protect someone from dying. Or make them.
Elixir of the Moon
DC 8
Silver Wine
DC 8
Elixir of Sleep
DC 10
Philter of Love
DC 8
Potion of Speed
DC 12
Potion of Mind Reading
DC 10
Elixir of Tranquility
DC 10
Potion of Fire Breathing
DC 12
Elixir of Focus Mind
DC 12
Elixir of GIant Strength
DC 12
Potion of Heroism
DC 8
Potion of Longevity
DC 11
Potion of Life
DC 12
Potion of Vitality
DC 9
Elixir of Health
DC 8
Elixir of Regeneration
DC 9
Potion of Healing
DC 8