by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - F
Action Type: Bonus ActionTarget: Self Gain +2 Spell bonus and +2 to all Saving Throws for 15 minutes. ((Last updated: 11.12.2023))
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
Players get 2 sorcery points at character creation and 4 sorcery points with Mastery. Sorcery points can be used to perform Metamagic and are reset daily.
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - M
As a sorcerer, you have access to the following metamagics that you can use to augment your spells Heightened Spell: Action Type: Free ActionTarget: Self You can spend 3 sorcery points to add +2 to spell bonus for this turn Empowered Spell: Action Type: Free...
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
Your connection to the divine strains your connection to the arcane and takes a toll on your body. You have -10 HP as a result.
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - W, Racial Abilities - W
After casting a spell, roll a 1d6. If you roll a 1, then roll a 1d20 from the Wild Magic Surge table to create a magical effect. Wild Magic Table 1-2Restore 2d10 Hit points.3-4A unicorn appears a single tile away from you, then immediately vanishes.5-6You cast...