by Old Guard RP | Mar 19, 2024 | Class Abilities, Class Abilities - M
You have plundered magical knowledge from a wide spectrum of disciplines. You gain four additional spells: Bless Branding Smite Haste Hunter’s Mark ((Last updated: 3.19.2024))
by Old Guard RP | Jan 31, 2024 | Class Abilities, Class Abilities - E
Action Type: Free ActionTarget: Self You channel Ki into your strikes, making them stronger. For 2 Ki, increase Attack Damage by +4 for 30 mins. 30 Min CD
by Old Guard RP | Dec 5, 2023 | Class Abilities, Class Abilities - V
The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and isn’t in sunlight or running water. If the vampire takes radiant damage, this trait doesn’t function at the start of the vampire’s next turn.
by Old Guard RP | Dec 5, 2023 | Class Abilities, Class Abilities - M
When a vampire drops to 0 hit points outside its coffin, the vampire transforms into a cloud of mist (as in the Shapechanger trait) instead of falling unconscious, provided that it isn’t in sunlight or running water. If the vampires can’t transform, they are downed....
by Old Guard RP | Dec 5, 2023 | Class Abilities, Class Abilities - V
Multiattack Action Type: Standard ActionTarget: 1 creature The vampire makes two attacks, only one of which can be a bite attack.The vampire also gets access to natural attacks:Claws: On Hit: You deal 1d8 (+ Attack Damage) Slashing damage to a single target.Bite: On...
by Old Guard RP | Dec 5, 2023 | Class Abilities
Afflicted Story Paths Becoming a Werewolf or a Vampire can be an exciting adventure, but also a dangerous one. Let me tell you about the three story paths you can take as an afflicted: Joining the Verdant Circle, Obsidian Chapel, or remaining Unaligned. To be...