by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - B
Action Type: Free ActionTarget: Self While in your Wildfire Spirit form can save you from death. When you are reduced to 0 hitpoints, instead of falling unconscious you rise to your feet and heal for 60 hitpoints. This feature is on a 20-hour cooldown. ((Last updated:...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - C
Cauterizing Flames – Harm Action: Standard Action.Target: 1 creatureRange: 10 tiles. At the cost of a Class Resource, you can use this ability to deal 2d10 + Wisdom modifier to a target. Cauterizing Flames – Heal Action: Standard Action.Target: 1...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - L
You can pass through plants and difficult terrain at full movement. When rolling saves while restrained, add a +2 to your Saving Throw roll. This is for Ranger ONLY:You gain restrain immunity. ((Last updated: 11.7.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - N
You are immune to poison and disease. ((Last updated: 11.7.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - W
Action Type: Standard ActionTarget: Self Use your druidic wild shape to turn into an animal, gaining physical combat abilities. You are unable to cast or speak while in wild shape, and can only use natural weapon attacks, charge, and bull rush. Druid shapeshifts can...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - S
Action Type: ReactionTarget: Self When you fall to 0 hit points, you can immediately take an extra turn; after this turn is over, you are unconscious. You cannot be healed during this state, by any source. This has a 20-hour cooldown. ((Last updated:...