by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - W
Action Type: Out-of-Combat, 1 minute.Target: 1 CreatureRange: 1 Tile You learn to infuse innocent-seeming words with an insidious magic that can inspire terror. If you speak to a humanoid alone for at least 1 minute, you can attempt to seed paranoia and fear into its...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - W
Action Type: Standard ActionTarget: Self Use your druidic wild shape to turn into an animal, gaining physical combat abilities. You are unable to cast or speak while in wild shape, and can only use natural weapon attacks, charge, and bull rush. Druid shapeshifts can...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - W
When you use your action to cast a cantrip, you can make one Red attack as a bonus action. ((Last updated: 11.8.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - W
You learn a ritual that creates a magical bond between yourself and one weapon. You perform the ritual over the course of 1 hour, which can be done during a short rest. The weapon must be within your reach throughout the ritual, at the conclusion of which you touch...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - W, Racial Abilities - W
After casting a spell, roll a 1d6. If you roll a 1, then roll a 1d20 from the Wild Magic Surge table to create a magical effect. Wild Magic Table 1-2Restore 2d10 Hit points.3-4A unicorn appears a single tile away from you, then immediately vanishes.5-6You cast...