Life Transference

Life Transference

Action Type: Standard ActionTarget: 1 CreatureRange: 1 TileComponents: V, S (No Gem)Duration: InstantaneousClasses: Cleric-Life, Druid-Circle of Wildfire, Wizard Description:You sacrifice some of your health to mend another creature’s injuries. Any wounded...
Life Transference

Dispel Magic

Action Type: Standard ActionTarget: 1 CreatureRange: 10 TilesComponents: V, SDuration: InstantaneousClasses: Bard, Cleric, Druid, Fighter-Eldritch Knight, Paladin, Rogue-Arcane Trickster, Sorcerer, Warlock, Wizard Description:Choose one creature, object, or magical...
Life Transference

Nondetection

Action Type: Standard ActionTarget: 1 CreatureRange: 1 TileComponents: V, S, M – 2 Blue GemsDuration: 8 hoursClasses: Bard, Fighter-Eldritch Knight, Ranger, Rogue-Arcane Trickster, Wizard-Bladesinging Description:For the duration, you hide a target that you...
Misty Step

Misty Step

Action Type: Bonus ActionTarget: SelfRange: 4 TilesComponents: V (No Gem)Duration: InstantaneousClasses: Druid-Circle of the Land, Druid-Circle of the Moon, Paladin-Oath of Vengence, Ranger-Horizon Walker, Rogue-Arcane Trickster, Sorcerer, Warlock, Wizard...
Detect Magic

Detect Magic

Action Type: Standard actionTarget: SelfRange: 3 TilesComponents: V, S (No Gem)Duration: 10 minutesClasses: Bard, Cleric, Druid, Paladin, Ranger, Rogue-Arcane Trickster, Sorcerer, Wizard Description:For the duration, you sense the presence of magic within 3 Tiles of...