by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - D, Racial Abilities, Racial Abilities - D
Action Type: Standard ActionTarget: AoERange: 4 tiles Once a day, the caster can attempt to open their awareness to detect such forces in a square of 4 tile radius centered on the Paladin. Any Undead, Celestial, and fiends within range must roll a Wis saving throw....
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - T
You can only use one Channel Divinity per day. ((Last updated: 11.8.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - D
Action Type: Free ActionTarget: Self You become a master of instant death. When you attack and hit a creature, if you go before them in initiative, double the damage of a single attack against the creature. This feature can only be used in the first round of combat....
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - I
Your Disguise Self spell can’t be seen through, either by magical or mundane means. ((Last updated: 11.8.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - A
Action Type: FreeTarget: Self On the first round of combat, during your turn, you can do an additional Yellow attack. You can use an additional Sneak attack on this Yellow attack. ((Last updated: 11.12.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - T
Action Type: Free ActionTarget: Self Mastery Only You take two turns on your first round of combat. The 2nd turn is placed in the initiative by whatever the initiative roll was, minus 10 ((Last updated: 4.3.2024))