Fear

Fear

Action Type: Standard ActionTarget: ConeRange: 5 TilesComponents: V, S, M – 2 Blue GemsDuration: 4 RoundsClasses: Bard, Paladin-Oathbreaker, Paladin-Oath of Conquest, Ranger-Gloomstalker, Sorcerer-Draconic Bloodline, Sorcerer-Shadow Magic, Warlock, Wizard...
Fear

Haste

Action Type: Standard ActionTarget: 1 CreatureRange: 5 TilesComponents: V, S, M – 2 Green GemsDuration: 30 minutesClasses: Bard-College of Valor, Druid-Circle of the Land, Paladin-Oath of Vengence, Ranger-Horizon Walker, Sorcerer, Wizard-Bladesinging...
Fear

Tidal Wave

Action Type: Standard ActionTarget: AoERange: 5 TilesComponents: V, S, M – 2 Red GemsDuration: InstantaneousClasses: Druid, Wizard-War Description:You conjure up a wave of water that crashes down on an area within range. The area is a 2-tile radius on a creature...
Gust Of Wind

Gust Of Wind

Action Type: Standard ActionTarget: SelfRange: 10 Tiles, 2 tile wideComponents: V, S, M – 1 Green GemDuration: InstantaneousClasses: Cleric-Tempest, Druid, Fighter-Eldritch Knight, Warlock-Pact: Genie, Wizard-War Description:A line of strong wind 10 tiles long...
Gust Of Wind

Levitate

Action Type: Standard ActionTarget: 1 CreatureRange: 10 TilesComponents: V, S, M – 1 Blue GemDuration: 3 turnsClasses: Sorcerer, Wizard-Bladesinging Description:One creature or loose object of your choice that you can see within range rises vertically, up to 3...
Jump

Jump

Action Type: Standard ActionTarget: 1 CreatureRange: 1 TileComponents: V, S, M – 1 Green GemDuration: InstantaneousClasses: Druid, Ranger, Sorcerer, Wizard-Bladesinging Description:You touch a creature. The creature’s next jump distance is tripled. ((Last...