by Old Guard RP | Jun 30, 2022 | xOLD-Boons/Banes
This character is immune to charm, poison, exhaustion, and fear. Any attempt to take its soul fails. When damaged by necrotic types of damage if they have more than 0 HP after the damage has happened, they immediately heal 3d6 damage. This healing can...
by Old Guard RP | Jun 30, 2022 | xOLD-Boons/Banes
The Aura of the lich is felt by any around them. All creatures can feel their terrible aura. It extends out to 3 foundations from the Lich as it drains their very life essence and alerts anyone in that radius of how terribly unnatural the source of the Aura is. ...
by Old Guard RP | Jun 30, 2022 | xOLD-Boons/Banes
The process of achieving lichdom required that the spellcaster construct a powerful magical artifact, a phylactery, in which the lich stored its soul. As long as this phylactery remains structurally sound, the lich is immortal and may attempt to reassemble itself...
by Old Guard RP | Jun 27, 2022 | xOLD-Boons/Banes
The desperate or foolish sometimes try to speak with these ill-fated creatures in their archaic native tongue, to learn their secrets or to bargain for their services, but a defiler’s heart is blackened with hate and despair, leaving room for naught but woe. Once per...
by Old Guard RP | Jun 27, 2022 | xOLD-Boons/Banes
Accursed defilers are the remnants of an ancient tribe that desecrated a sacred oasis. For their crime, the wrathful spirits cursed the tribe to forever wander the wastes attempting to quench an insatiable thirst. Each defiler carries a parched sandstorm within its...
by Old Guard RP | Jun 27, 2022 | xOLD-Boons/Banes
While the Accursed is on their terrain of sand and desert they are able to fabricate a wonderful hallucination of a desert utopia to their victims within a 30 tile foundation starting from the Defiler. Whoever can see this 30 tile foundation must make a DC 13 Wisdom...